New in 0.24 Game recording with a key-moment timeline Free & open source · Windows & macOS

The League companion that plans every level — and tells you out loud.

Not another scoreboard. QueryLoL maps a per-level game plan for all 172 champions, calls out plays in real time while you play, and reads the enemy team — in a ~15 MB native app with no account and no telemetry.

  • 172 champions planned
  • ~15MB native binary
  • 0 accounts & trackers
  • 11 regions
QueryLoL recording review player with kills, deaths and objectives marked over the gold-lead curve REPLAY

Why it's different

More than an op.gg overlay

Plans every level

A coach-style 18-level route vs your lane opponent, with the right action on each level — for all 172 champions.

Talks to you

Hands-free voice callouts: enemy missing, recall ready, objective spawning, jungler unseen — while your eyes stay on the game.

Featherweight & private

~15MB native Tauri app. No Electron, no account, no telemetry. All requests run locally from your machine.

Reads the enemy

Smurf scoring and premade/duo detection surface who you're really up against — before the game even starts.

Lane plan: matchup phases over an 18-level grid with one action per level
01

The signature feature

A game plan for all 18 levels

Power curves, spike bonuses and ult strength are compared level by level against your specific lane opponent, then turned into one concrete action per level — "Lvl 3 trade", "All-in con R", "Farm side", "R2 + objective". The matchup phases sit on top, each level is edged green where you are ahead and red where you should play safe, and your spikes are marked.

  • Full coverage for all 172 champions
  • Per-level advantage from power curves + spikes + ult tiers
  • Hover any level for a coach-style tip
Live game view with real-time advisors and recommended build
02

In-game overlay

Live advisors — and a voice

Hold TAB for a borderless overlay that thinks with you: a recall optimizer, wave-state advice, death-timer prediction, an enemy-jungle tracker, MIA alerts, vision targets, and a 5-level plan preview. The build strip shows owned / next / future with a gold-needed counter and a "READY" pulse.

  • Voice cues (TTS): "Caitlyn missing", "recall ready, Lost Chapter", "drake in 30s, jungler unseen"
  • Win probability, gold diff & objective timers (Season 2026 timings)
  • Spell-cooldown trackers and power-spike alerts
Champion select on one screen: build card, lane plan, your comp, enemy threats and vision
03

Champion select & scouting

Win the draft, scout the lobby

Runes, spells and items auto-apply the moment you pick, with alternatives labeled Popular or Best WR. Once your lane opponent is known, the build adapts to that matchup. On top of that: pick/ban scored 0–100, per-enemy matchup win rates, a lane-by-lane verdict on each ally, team-comp callouts, enemy threats with ward timings, and AD/AP damage composition for both teams — all on one screen.

  • Smurf detection — 0–100 confidence from level, WR, games, KDA & champ pool
  • Premade detection — flags duos/parties from shared recent games
  • Matchup-adjusted build — swaps in what players actually build against your lane opponent (Malphite into Sylas: Hollow Radiance and Mercury's Treads)
  • Adaptive defensive items based on enemy comp, limited to items your champion builds
Post-game damage dealt and taken profile and gold-advantage timeline Home dashboard with role-aware improvement panel
04

After the game

Improve on the right things

Post-game breaks down both teams with MVP and multikill badges, a gold-advantage timeline, and per-phase (early / mid / late) splits. Your home dashboard benchmarks you against your own baseline and your detected role — so a support is judged on vision, not CS.

  • Role-aware improvement priorities vs your rank's benchmarks
  • Tilt gate after loss streaks, with your historic post-streak WR
  • LP progress chart and per-champion deltas
Post-game screen with the recording ready to watch, keep or delete, above the scoreboard
05

Game recording

Watch the moments that decided it

Turn on Record games and every game is captured in the background, hardware-encoded so it doesn't cost you frames. Afterwards the timeline sits over your gold-lead curve with a marker for each kill, death, assist, multikill and objective — click one, or a death on the post-game chart, and the video starts 8 seconds before it.

  • 1080p60, about 1.6 GB per 35-minute game
  • Keeps the last 10 automatically; keep the ones you want forever
  • macOS, and Windows in beta: video with the game's own audio, so voice chat and music stay out

Everything in the box

Built for every phase of the game

Live Game & Overlay

Real-time scoreboard & items · win probability · gold & lane-diff trackers · objective spawn windows · recall optimizer · wave-state advisor · death-timer prediction · MIA / roam tracker · enemy-jungle tracker · vision targets · spell cooldowns · voice cues · hold-TAB overlay with a 5-level plan preview.

Scouting

Smurf detection (0–100) · premade/duo detection · player ranks, OTP / first-time / tilt / streak labels · click any player for their history.

Champion Select

Auto-apply runes, spells & item sets · build adjusted to your lane opponent · alternative builds with WR/pick rate · skill order · item & rune tooltips · ARAM bench by win rate.

Draft Intelligence

Pick & ban scored 0–100 · matchup win rates · comp callouts · all-lanes prediction · trinket & ward-placement tips · game prediction.

Post-Game

Full scoreboard with MVP & multikills · gold-advantage timeline · damage dealt & taken profile · elo comparison · early/mid/late phase splits.

Game Recording

Automatic 1080p60 recording · key-moment timeline over the gold curve · jump to any death from the post-game chart · library with keep & delete.

Profile & Mental

Daily summary & play-time nudges · tilt gate · role-aware improvement priorities · LP chart · per-champion deltas · Practice Tool kept out of your stats.

How it stacks up

QueryLoL vs typical companion apps

 QueryLoLTypical companion app
PriceFree & open sourceFree with paid tiers / ads
App size~15 MB native200 MB+ (Electron / Overwolf)
Account requiredNoOften
Telemetry & adsNoneCommon
Per-level game planYes — 172 championsRare
Game recording & reviewBuilt in, with key-moment timelineSeparate app
In-game voice calloutsYesRare
Open sourceYesNo

Good to know

Frequently asked

Is QueryLoL free?

Yes — completely free and open source. No paid tiers, no ads, no account. The full source lives on GitHub.

Will I get banned for using it?

QueryLoL only uses Riot's official local APIs — the League Client API and the in-game Live Client Data API — to read game state and apply builds you could set yourself. It never modifies, injects into, or automates gameplay, the same approach used by other popular companion apps.

Does it work on macOS and Windows?

Both. It's a native desktop app for Windows and macOS with automatic League client detection on each platform.

Do I need an account or login?

No account and no sign-up. QueryLoL reads your local League client directly and pulls public data from sources like OP.GG and Data Dragon.

Can it record my games?

Yes, if you turn on Record games. Each game is recorded in 1080p60 on your GPU (about 1.6 GB per 35 minutes) and opens in a review player where your kills, deaths, assists and objectives are markers you can jump to. The last 10 games are kept automatically, plus any you mark to keep. Available on macOS, and in beta on Windows — there, use Borderless or Windowed display mode.

How is the app only ~15MB?

It's built with Tauri (Rust) and uses your OS's native webview instead of bundling a full Chromium runtime like Electron or Overwolf apps — so it stays tiny and light on resources.

Stop reacting. Start planning.

One small download. Every level mapped, every callout spoken, every lobby scouted, every game ready to rewatch.